Splatoon Raiders Gadgets & Tanks
The Mechanic preparing Gadgets in Splatoon Raiders artwork

Tank, Gadget, mission, and upgrade finder

Splatoon Raiders Gadgets & Tanks

Use Speed for movement, Power for direct pressure, and Tactical for field control. Search the 12 current Gadgets by mission job, save the loadouts that solve a repeated raid problem, and spend salvage only after the answer works more than once.

Last updated 2026-07-24Released · July 23, 2026Back to Splatoon Raiders hub
Tank families3

Speed, Power, Tactical

Current Gadgets12

Each belongs to one Tank family

Upgrade ruleTest one

Spend after the job repeats

Loadout Finder

Tank and Gadget loadout finder

Use Speed for movement, Power for direct pressure, and Tactical for field control. Search the 12 current Gadgets by mission job, save the loadouts that solve a repeated raid problem, and spend salvage only after the answer works more than once.

12 matches Tank and Gadget loadout finder
Gadget · Speed Tank

Blast Boot

Current version

A fast leap that also creates an explosion on landing.

Tank
Speed Tank
Best jobs
mobility, burst
Target fit
waves, exploration
Upgrade call
High
Player job

Cover mobility or burst without replacing the normal weapon loop.

Use now

Use it to cross danger or exit a collapsing lane; count damage as the bonus.

Safe next action

Upgrade priority: High. Test it in one repeatable raid before a larger salvage spend.

Risk

Jumping into a full lane without a landing plan trades mobility for exposure.

Gadget · Speed Tank

Dash Bomb

Current version

A directional dash paired with a bomb.

Tank
Speed Tank
Best jobs
mobility, burst
Target fit
waves, exploration
Upgrade call
High
Player job

Cover mobility or burst without replacing the normal weapon loop.

Use now

Choose forward, sideways, or backward movement based on the exit route.

Safe next action

Upgrade priority: High. Test it in one repeatable raid before a larger salvage spend.

Risk

Using only the forward option removes the defensive value.

Gadget · Speed Tank

Booyarang

Current version

A returning thrown Gadget with a damaging arc.

Tank
Speed Tank
Best jobs
tracking, crowd-clear
Target fit
waves
Upgrade call
Situational
Player job

Cover tracking or crowd-clear without replacing the normal weapon loop.

Use now

Aim the outbound and return paths through the same problem lane.

Safe next action

Upgrade priority: Situational. Test it in one repeatable raid before a larger salvage spend.

Risk

A poor return line can waste half of the tool.

Gadget · Power Tank

Splatchet

Current version

A forward rush with a wide slashing attack.

Tank
Power Tank
Best jobs
burst, crowd-clear
Target fit
waves, armored
Upgrade call
High
Player job

Cover burst or crowd-clear without replacing the normal weapon loop.

Use now

Commit after the enemy lane is readable and armor or crowd value is present.

Safe next action

Upgrade priority: High. Test it in one repeatable raid before a larger salvage spend.

Risk

The rush can carry the player into the next attack if used on empty space.

Gadget · Power Tank

Spinwheel

Current version

A homing top that can bounce off walls.

Tank
Power Tank
Best jobs
tracking, burst
Target fit
boss, waves
Upgrade call
High
Player job

Cover tracking or burst without replacing the normal weapon loop.

Use now

Use target lock and terrain to maintain pressure while repositioning.

Safe next action

Upgrade priority: High. Test it in one repeatable raid before a larger salvage spend.

Risk

Bad wall geometry can move the tool away from the intended target.

Gadget · Power Tank

Splatellites

Current version

Orbiting ink saucers that add repeat coverage around the player.

Tank
Power Tank
Best jobs
crowd-clear, area-control
Target fit
waves, boss
Upgrade call
Situational
Player job

Cover crowd-clear or area-control without replacing the normal weapon loop.

Use now

Use when the raid forces sustained contact instead of one short punish.

Safe next action

Upgrade priority: Situational. Test it in one repeatable raid before a larger salvage spend.

Risk

Orbit coverage loses value when the mission is mostly traversal.

Gadget · Power Tank

Meteor Mitt

Current version

A height-sensitive explosive Power Gadget.

Tank
Power Tank
Best jobs
burst
Target fit
boss, armored
Upgrade call
Test first
Player job

Cover burst without replacing the normal weapon loop.

Use now

Create height only when the boss or armored target offers a clear landing window.

Safe next action

Upgrade priority: Test first. Test it in one repeatable raid before a larger salvage spend.

Risk

Chasing the largest hit can turn a safe punish into a long commitment.

Gadget · Power Tank

Shellacker

Current version

An explosive conch-based Gadget for direct pressure.

Tank
Power Tank
Best jobs
burst, crowd-clear
Target fit
waves, armored
Upgrade call
Test first
Player job

Cover burst or crowd-clear without replacing the normal weapon loop.

Use now

Compare its repeat value with Splatchet before investing in overlapping damage jobs.

Safe next action

Upgrade priority: Test first. Test it in one repeatable raid before a larger salvage spend.

Risk

Two burst tools can leave no movement or control answer.

Gadget · Tactical Tank

Shot Pot

Current version

A placed turret that automatically attacks nearby crates and Salmonids.

Tank
Tactical Tank
Best jobs
area-control, tracking
Target fit
waves, boss
Upgrade call
High
Player job

Cover area-control or tracking without replacing the normal weapon loop.

Use now

Place it where the lane will remain active while the player handles another angle.

Safe next action

Upgrade priority: High. Test it in one repeatable raid before a larger salvage spend.

Risk

Late placement turns a control tool into a short, low-value burst.

Gadget · Tactical Tank

Hi-Fiver

Current version

Five bouncing ink lines that create damaging static lanes.

Tank
Tactical Tank
Best jobs
area-control, crowd-clear
Target fit
waves
Upgrade call
Situational
Player job

Cover area-control or crowd-clear without replacing the normal weapon loop.

Use now

Use terrain to make the lines cross the route enemies must use.

Safe next action

Upgrade priority: Situational. Test it in one repeatable raid before a larger salvage spend.

Risk

Open ground reduces the value of bounce and lane coverage.

Gadget · Tactical Tank

Bombloons

Current version

Linked deployables that explode after being attacked.

Tank
Tactical Tank
Best jobs
area-control, burst
Target fit
waves, armored
Upgrade call
High
Player job

Cover area-control or burst without replacing the normal weapon loop.

Use now

Build the chain before the wave reaches it, then trigger on a valuable cluster.

Safe next action

Upgrade priority: High. Test it in one repeatable raid before a larger salvage spend.

Risk

Placing them reactively can leave no time to link the field.

Gadget · Tactical Tank

Tether Wail

Current version

A laser tether that grows thicker and stronger as it is extended.

Tank
Tactical Tank
Best jobs
tracking, burst
Target fit
boss, armored
Upgrade call
High
Player job

Cover tracking or burst without replacing the normal weapon loop.

Use now

Maintain the link during a known boss window instead of starting it in danger.

Safe next action

Upgrade priority: High. Test it in one repeatable raid before a larger salvage spend.

Risk

A broken tether loses the payoff of the setup time.

Failure recovery

Recover a loadout that fails the raid

Keep the weapon fixed and change one Gadget job at a time.

  1. 1
    Name the failed room

    Was the loss caused by travel, a swarm, armor, a boss window, or an unsafe salvage path?

  2. 2
    Keep the weapon baseline

    Do not change weapon, Tank, and Gadget in the same test.

  3. 3
    Swap the Tank family

    Choose movement, direct pressure, or field control based on the named failure.

  4. 4
    Repeat before upgrading

    Confirm the same answer in more than one raid before spending deeply.

Decision table

Match the Gadget to the missing job

Use the action column as the next test, not as a claim about hidden game values.

SituationActionWhy
You cannot leave dangerSpeed TankMobility creates the next firing angle.
Armor or a swarm blocks progressPower TankCommitted burst can open the route.
The lane collapses while you do another taskTactical TankPlaced control keeps working away from your weapon aim.
The current tool already solves the roomSave salvageA higher upgrade tier is not automatically the next useful purchase.

Next step

Keep this answer connected to the game

Return to the hub or open another page only when it serves the next player job.

Player questions

Gadgets & Tanks FAQ

Use the current game panel before spending rare resources on a value that can change.

How many Gadgets are listed?

The current finder lists 12: three Speed, five Power, and four Tactical Gadgets.

Does one Tank work for every raid?

No. The official game supports swapping Tanks between missions, and the better family depends on mobility, direct pressure, or control needs.

Are exact upgrade costs included?

No. Costs and late balance remain excluded until the current build is fully checked.

Can I save loadout ideas?

Yes. Saved rows stay in this browser until Reset clears them.