Incomplete launch rows stay visible

Conservative gift and relationship route finder
Moonlight Peaks Gifts & Romance
Use a currently known good gift once, read the live relationship response, and favorite only the characters who fit the next daily route. When the table has no safe entry, talk first and use an in-game hint instead of spending a rare item on a guess.
Use live hints before a rare gift
Keep the daily route short
Gift Finder
Gift and romance route finder
Use a currently known good gift once, read the live relationship response, and favorite only the characters who fit the next daily route. When the table has no safe entry, talk first and use an in-game hint instead of spending a rare item on a guess.
Sabrina
Currently known positive gifts include Purple flowers.
- Known loved
- Purple flowers
- Known liked
- Not safely confirmed
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Purple flowers, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Noel
No safe gift is confirmed in the current table.
- Known loved
- Not safely confirmed
- Known liked
- Not safely confirmed
- Known avoid
- Flowers, Cloth
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Talk first and use an in-game hint or meal request before gifting.
Favorite the character only if they remain part of the next daily route.
Avoid the currently reported bad gift: Flowers, Cloth.
Fiona
Currently known positive gifts include White Tulip, Purple Lavender, White Rose.
- Known loved
- White Tulip
- Known liked
- Purple Lavender, White Rose, Purple Plumeria
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with White Tulip, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Saga
Currently known positive gifts include Purple Kthonia, Flowers.
- Known loved
- Purple Kthonia
- Known liked
- Flowers
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Purple Kthonia, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Ridge
Currently known positive gifts include Yellow Plumeria, Purple Tulip.
- Known loved
- Not safely confirmed
- Known liked
- Yellow Plumeria, Purple Tulip
- Known avoid
- Wood
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Yellow Plumeria, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
Avoid the currently reported bad gift: Wood.
Ludo
Currently known positive gifts include Yellow Azalea.
- Known loved
- Not safely confirmed
- Known liked
- Yellow Azalea
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Yellow Azalea, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Brook
No safe gift is confirmed in the current table.
- Known loved
- Not safely confirmed
- Known liked
- Not safely confirmed
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Raise friendship only when the visit fits another useful town route.
Talk first and use an in-game hint or meal request before gifting.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Dragan
Currently known positive gifts include Pink Azalea, Yellow Azalea.
- Known loved
- Not safely confirmed
- Known liked
- Pink Azalea, Yellow Azalea
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Pink Azalea, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Aras
Currently known positive gifts include Yellow Plumeria, Purple Azalea, White Rose.
- Known loved
- Not safely confirmed
- Known liked
- Yellow Plumeria, Purple Azalea, White Rose
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Yellow Plumeria, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Alina
Currently known positive gifts include Black Rose, Flowers.
- Known loved
- Black Rose
- Known liked
- Flowers
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Black Rose, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Luna
Currently known positive gifts include Flowers.
- Known loved
- Flowers
- Known liked
- Not safely confirmed
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Flowers, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Samael
Currently known positive gifts include White Tulip, Purple Kthonia, Red Lavender.
- Known loved
- Not safely confirmed
- Known liked
- White Tulip, Purple Kthonia, Red Lavender
- Known avoid
- Pink Azalea
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Raise friendship only when the visit fits another useful town route.
Start with White Tulip, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
Avoid the currently reported bad gift: Pink Azalea.
Orlock
Currently known positive gifts include White Tulip, Red Lavender.
- Known loved
- Not safely confirmed
- Known liked
- White Tulip, Red Lavender
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with White Tulip, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Mina
Currently known positive gifts include Pink Azalea, Purple Azalea.
- Known loved
- Pink Azalea
- Known liked
- Purple Azalea
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Pink Azalea, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Evan
Currently known positive gifts include Purple Tulip, Red Azalea.
- Known loved
- Not safely confirmed
- Known liked
- Purple Tulip, Red Azalea
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Purple Tulip, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Elvira
Currently known positive gifts include Purple Tulip, Pink Tulip, Red Azalea.
- Known loved
- Not safely confirmed
- Known liked
- Purple Tulip, Pink Tulip, Red Azalea
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Build a repeatable relationship route without wasting scarce items.
Start with Purple Tulip, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Viktor
Currently known positive gifts include White Tulip, Purple Tulip.
- Known loved
- Not safely confirmed
- Known liked
- White Tulip, Purple Tulip
- Known avoid
- No current entry
- Schedule / unlock
- Use the live map, dialogue, and relationship panel
Raise friendship only when the visit fits another useful town route.
Start with White Tulip, then read the live response before repeating it.
Favorite the character only if they remain part of the next daily route.
The absence of a hated-gift entry does not make every item safe.
Try a shorter name, a flower color, dateable, or remove one filter.
Failure recovery
Recover after a bad or uncertain gift
One poor response should change the route, not trigger a second expensive guess.
- 1Stop repeating the item
Do not spend a stack just because the first response was unclear.
- 2Read the live panel
Check relationship feedback, dialogue, meal requests, and current quest state.
- 3Return to cheap evidence
Use a currently known flower or wait for a direct hint.
- 4Update the favorite route
Remove the character for the day if the visit no longer fits another useful task.
Decision table
Choose the lowest-risk relationship action
Use the action column as the next test, not as a claim about hidden game values.
| Situation | Action | Why |
|---|---|---|
| Known loved gift in inventory | Gift once and read the response | The item has a current positive report. |
| Only liked gift is known | Use an affordable example | A repeatable modest gain is safer than a rare guess. |
| No safe gift entry | Talk first | The table refuses to invent a preference. |
| Travel consumes the day | Reduce active targets | Farm and story progress support every later relationship route. |
Player questions
Gifts & Romance FAQ
Use the current game panel before spending rare resources on a value that can change.
Is the gift list complete?
No. It contains 17 conservative launch rows and leaves unsupported preferences unclaimed.
Can I filter romanceable characters?
Yes. Use the Dateable filter, then favorite the targets in the active daily route.
What should I do with an unknown row?
Talk first and use the live relationship panel, dialogue, or meal request before gifting.
Does Reset remove favorites?
Yes. It clears search, filters, favorites, and stored route state.